Abyss Adventure: Countdown
Controls:
💻 PC (Keyboard)
- Move: Left / Right Arrow Keys or A / D
- Jump: Space or Up Arrow
🎮 Gamepad (PC & Mobile)
- Move: Left Analog Stick or D-Pad
- Jump: A (Xbox Controller)
📱 Mobile
Use the on-screen buttons:
- ⬅️ Move Left
- ➡️ Move Right
- ⬆️ Jump
Objective:
⏳ Reach the end of each level before the countdown reaches zero.
💰 Collect as many coins as possible while avoiding enemies, lava, and other hazards.
Community Challenge 🏆
Think you can master the Abyss?
Share your best run in the comments:
🏁 Completed the Game: Yes / No
⏱️ Time Left:
🪙 Coins Collected:
💀 Deaths:
Can anyone finish with all coins, and zero deaths?
⭐⭐⭐⭐⭐ If you enjoyed the game, I'd really appreciate your rating!
🎯 Tip
For the best mobile experience, a Bluetooth controller is recommended, but the game is fully playable using the on-screen touch controls.
Credits:
Music
• "Electont Swing" — G_P
https://opengameart.org/content/electont-swing
License: CC0 1.0 Universal
https://creativecommons.org/publicdomain/zero/1.0/
Player Character
• Raphael Gonçalves (Rgsdev)
License: CC0 (Public Domain)
https://www.patreon.com/rgsdev
Platform Tiles
• Platformer Graphics (Buildings) — Kenney Vleugels
License: CC0 1.0 Universal
https://creativecommons.org/publicdomain/zero/1.0/
All remaining code, gameplay, UI, level design, game mechanics, countdown system, additional graphics, and project integration were created by WildAge Game Studio for the GMTK Game Jam 2026.
| Updated | 22 hours ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Wild Age Game Studio |
| Genre | Adventure |
| Content | No generative AI was used |



Comments
Log in with itch.io to leave a comment.
DONT RATE THIS AI RE-UPLOADED GAME! It violates the rules of the jam and was made YEARS AGO. Please report it.
Im like 90% this game is ai, forgive me if im wrong. If it is than please unsubmit your game.
Nevermind it is ai. Unsubit this game please.
Either im getting old or its too hard to android. The controls (and my thumb pressing them) block the character from view and i couldnt manage the low friction on the stairs.
Cool project overall though, nothing essential is missing. Cool music.
Thank you so much for playing and for the detailed feedback! I'm glad you enjoyed the game and the music. 😊
You're absolutely right about the mobile controls. During the jam I had limited time to polish the touchscreen experience, and improving the controls and visibility will be one of my first priorities after the jam.
Thanks again for giving it a try!